get3_light(xyz [, nxyz])
). If NXYZ is not specified, XYZ should be a quadrilateral mesh, ni-by-nj-by-3 (as for the plf function; see page
). In the first case, the return value is len (NXYZ)
long; in the second case, the return value is (ni-1)-by-(nj-1).
The parameters of the lighting calculation are set by the light3 function (see ``Lighting Parameters''
on page
).